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For players

How to play

Find a game, join it, and turn up. Build a squad if you want one. And tell the app when you are free, so the games that are short a player come to you first.

Two ways in

You do not need a team to play. Most people start by joining a game that is already short and build a squad later — or never.

On your own

Join a game

Games near you that are missing players. You take one place, pay your share, and turn up. Nobody has to know you first.

With people you know

Start a squad

A named team with a captain and a roster. It can enter competitions, and when it is short a player the app can fill the gap.

Joining a game

Everything you need before you commit

No group chat, no asking around. The screens below are the app itself.

1

See what is short

Games near you, filtered to the ones that still need players. Each card says the sport, the level, the venue, when it starts, what your share costs, and how many places are left.

2

Open it and read the whole thing

Kick-off, your share, the positions still open, who has already confirmed, and how it settles — cash at the venue or paid in the app. All of it before you tap anything.

3

Take a place

One tap. You are on the roster, the organiser sees it immediately, and the game gets one step closer to being played.

4

Turn up

That is the whole thing. Afterwards both captains confirm the score, and you and the people you played with rate each other on whether you came.

Games near you: three five-a-side games with the venue, the kick-off time, the price per player, how many places are left, and a Join button.

Two left, three left, full. A game you cannot join says so instead of letting you try.

One game: kick-off time, your share in dirhams, that it settles in cash at the venue, the positions still open, and the eight of ten players already confirmed.

“Cash at the venue · the organiser collects. No funds move through the platform.” Said before you join, not after.

If you cannot make it

Cancelling costs something.
It never becomes our money.

Pulling out at five o'clock on the day is paid for by nine other people, and you should be told that before you tap it — so you are. What you forfeit stays in the game pot and lowers what everybody else owes for the same pitch. It is not a fine, and it is not revenue.

More than 6 hours before

Nothing

Full refund. No mark against you. There is still time to fill your place.

6 hours to 1 hour

Half your share

Stays in the pot. Everybody else pays a little less for the same pitch.

Under an hour

Your whole share

Same again — into the pot, not to us.

Booking made Kick-off →

If your place refills, you get it all back

The penalty is refunded in full and the mark on your record is reversed. You cancelled and somebody else played — nothing was lost, so nothing is charged.

A cash game charges nothing at all

No money is held, so there is nothing to forfeit. Cancelling a cash game costs you reliability and nothing else.

Not turning up is different from cancelling

A no-show is the one case that carries a flat fee on top, and a week without invitations. Telling people is free; not telling them is what costs.

The clock is the venue's, not your phone's

Every window is measured in Dubai time on our server. A device with a wound-back clock cannot buy itself a free cancellation.

Building a squad

A team is a name, a captain and a roster

Starting a squad: a name field, the sport, the level, where you play, which days you usually play, and a switch for whether anybody can ask to join.

Four questions and a switch.

A team page: the sport, level and area, the captain's name, the days it plays, an Ask to join button, and the squad list with the captain marked.

The captain is marked. Everybody can see who decides.

Name it, pick the sport and the level, say where and which days you usually play. That is the whole setup — and the days matter, because they are what makes the team findable by people looking for exactly that game.

Then choose whether anybody can ask to join. Leave it on and strangers can request a place; turn it off and only you can add people. Either way you decide every request. Asking is never the same as joining.

Borrowing a player for one match

A squad short on the day can borrow somebody from another team. Three people have to agree, in this order, and it is one match only:

1

The player agrees

Nobody is loaned out without being asked. They see who wants them and for which game.

2

Their own captain approves

The team they already play for is not losing them by surprise.

3

They are added to the roster

Labelled as a guest appearance, everywhere it shows.

It is called a guest appearance and never a transfer — because that is what it is, and calling it the other thing is how a friendly favour turns into an argument.

The part that gets you playing

Say when you are free, and the games come to you

An organiser two players short at six on a Tuesday does not want to message forty people. They want the ones who play that sport, at that level, near that pitch, who are free at that hour, and who have a record of turning up.

Fill in your usual evenings and you are that person. There is also I am free right now — for the afternoon you find yourself with nothing on, which stops on its own after a few hours so you are never offered a game you had forgotten about.

Leave it empty and you are still invitable — you are just never at the top of anybody's list. That sentence is on the screen itself, because a setting that quietly costs you games should say so.

Turning up is worth something

Reliability is how often you actually came, built from games you were on the roster for. It is not a rating of how good you are, you cannot edit it, and organisers see it before they invite anybody. It is the single thing that decides who gets asked first.

When you play: an I am free right now card offering two, four or eight hours, then each day of the week with the evening windows you have set and the least warning you will accept.

“Give me at least 2 hours” — an invitation with less warning than that is never sent to you at all.

Venues: three places you can book, each showing its area, the sports played there, and that it is taking bookings.
Where to play

Pitches and courts you can actually book

Every venue on the list has been checked by us before it appears — a place that has not been verified is not shown to anybody. You can see which sports each one plays, which pitches and courts it has, and what is still unsold.

Book the whole slot yourself and invite people, or join something already on there. The venue sets its own cancellation terms, and those terms are frozen onto your booking the moment you make it.

Run a venue? List it here →

Free to join, English and العربية

The app is in testing across football, padel, basketball, tennis and cricket. Tell us where you play and we will let you know when it opens near you.

Get in touch